Ratchet & Clank: Rift Apart to Feature a 60FPS Ray Tracing Mode at Launch

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Ratchet & Clank: Rift Apart’s Day 1 patch will add a Performance RT mode that will allow the game to run at 60FPS with ray tracing enabled.

Revealed by Insomniac Games, the Performance Mode and Performance RT Modes will both be available to all players who update Ratchet & Clank: Rift Apart when it is released on PS5 on June 11, 2021.

Players who update #RatchetPS5 on launch day gain access to our Performance & Performance RT Modes.

Enjoy a sneak peek at 60fps gameplay with ray-tracing enabled! pic.twitter.com/85ecP4LDZl

— Insomniac Games (@insomniacgames) June 5, 2021

This is another example of Insomniac Games giving players a best-of-both-worlds option and follows the Performance RT Mode being added to both Marvel’s Spider-Man: Miles Morales and Marvel’s Spider-Man Remastered on PS5.

Speaking of options, Insomniac has also added an extensive list of accessibility features to Ratchet & Clank: Rift Apart, which includes the ability to adjust Fire Modes, Aim Mode and Auto Aim, various contrast options, adjusting motion blur and screen shake, and much more.

[ignvideo url=”https://www.ign.com/videos/2021/05/12/ratchet-and-clank-rift-apart-ps5-preview-massive-heart-epic-scale”]

For more, check out our final Ratchet & Clank: Rift Apart preview, how the latest entry in the series that began on PS2 in 2002 uses PS5’s DualSense and 3D Audio, and how Rivet is core to the game’s ambitions.

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Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

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