I generally play competitive games with complex metas, constantly changing tier lists, and massive, ethnically diverse character rosters: Super Smash Bros Brawl, Ultimate Marvel vs Capcom 3, and Street Fighter X Tekken to name a few.
Super Street Fighter 4’s 30-strong roster may not be particularly numerous by modern genre standards, but the series tries to include playable characters from many different ethnicities, nationalities, races, and cultures. Granted, those depictions often stray into stereotypical caricatures, but it always meant an immense amount to me that they were playable and not just thrown into the background of each stage.
When I started playing more on PC, I was soon drawn to Dota 2. In many ways MOBA games felt like a natural progression from fighting games, and its amazing line-up of playable characters – now at 119 – dwarfed that of anything I’d played before. And hey, it was free, so I had nothing to lose.