Cyberpunk 2077: CD Project Is Now ‘Quite Satisfied’ With the Game’s Stability and Performance

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CD Projekt CEO Adam Kiciński has said that Cyberpunk 2077 has reached a “satisfactory” level of stability and performance, and should now see more fixes to specific in-game systems.

Speaking at WSE Innovation Day (via TVN24, and translated by IGN Poland), Kiciński addressed Cyberpunk 2077’s recent patches, and assessed the development team’s work:

“We have already reached a satisfactory level [of stability]. We have also worked on the overall performance, and we are quite satisfied with that. Of course, we have also fixed bugs and glitches, and we will continue to do so. Over time, we will be introducing fixes to the general systems that players [have pointed out as needing improvement].”

[ignvideo url=”https://www.ign.com/videos/2021/06/17/cyberpunk-2077s-latest-patch-continues-to-try-and-make-the-game-run-better-on-console-ign-news”]

Kiciński didn’t go into detail on what player-requested systems could receive fixes, but that could include things like in-game police responses, NPC AI, or or improved charcater customisation (or, at the very least, letting me change the awful hairstyle I picked as a joke at the start of the game).

Recently Sony has specifically told players that performance issues remain on base PS4 consoles after the game returned to sale on the PlayStation Store – although it did promise that “fixes and updates” for the last-gen version would continue throughout the year.

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Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

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